Updated: June 29, 2013 |
Unbiased, Adaptive Free Path Sampling |
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Abstract:
In this project, we developed methods for accurately and efficiently sampling free path, the distance between two successive scattering points,
inside inhomogeneous participating media.
In the computer graphics field, ray marching is widely used to sample the free path.
However, it will usually introduce bias if the sampling interval is not small enough.
In the nuclear physics field, Woodcock tracking (also known as delta tracking, pseudo scattering, ...)
has been used for free path sampling.
Although Woodcock tracking is proven to be unbiased, it becomes inefficient for inhomogeneous participating media.
Then we generalized the cost model to the 3D case. Given a space partitioning structure, we can estimate the parformance gain using the cost model (a closed form function). Based on this cost model, we can utilize different types of data structures for partitioning the space, like unifrom grid, octree, kd-tree.
Keywords: Participating media, free path sampling, space partitioning, Monte Carlo technique, unbiased Collaborators: Kei Iwasaki (Wakayama University) Bing-Yu Chen (National Taiwan University) Yoshinori Dobashi (Hokkaido University) Tomoyuki Nishita (The University of Tokyo) Acknowledgments: This work is supported by Grant-in-Aid for JSPS Fellows (20-7968). |