SCENE Cornell Box
PATCHES —
EDGES —
DRAG TO REPOSITION
0bounces
RECOMPUTING FF…
DRAG BOX ON FLOOR TO MOVE
制御 / Control
INTERVAL180ms
GNN Statistics
BOUNCE ( GNN LAYER )0
ROOM PATCHES—
BOX PATCHES—
ACTIVE EDGES—
TOTAL ENERGY—
Convergence ( 25 bounces )
0510152025
ΔERR
—
Parameters
LIGHT POWER14
EXPOSURE22
SUBDIVISIONS N5
Box Position
X: 0.30
Z: 0.30
W: 0.22 H: 0.38 D: 0.22
W: 0.22 H: 0.38 D: 0.22
BOX HEIGHT38%
BOX SIZE22%
Visualize
GNN ↔ Radiosity
B_i = E_i + ρ_i · Σ_j(F_ij·B_j)
F_ij = 0 if box occludes i↔j
layer l = bounce count
box move → FF rebuild
→ GNN restarted from l=0
Legend
床・天井・後壁(白)
光源パッチ
左壁(赤)
右壁(緑)
障害物ボックス
GNN エッジ(FF)