/* * mipmap.java * This program demonstrates using mipmaps for texture maps. * To overtly show the effect of mipmaps, each mipmap reduction * level has a solidly colored, contrasting texture image. * Thus, the quadrilateral which is drawn is drawn with several * different colors. */ import java.awt.Frame; import java.io.IOException; import java.lang.String; import java.lang.System; import jgl.GL; import jgl.GLCanvas; public class mipmap extends GLCanvas { private byte mipmapImage32 [][][] = new byte [32][32][3]; private byte mipmapImage16 [][][] = new byte [16][16][3]; private byte mipmapImage8 [][][] = new byte [8][8][3]; private byte mipmapImage4 [][][] = new byte [4][4][3]; private byte mipmapImage2 [][][] = new byte [2][2][3]; private byte mipmapImage1 [][][] = new byte [1][1][3]; private void makeImages () { int i, j; for (i = 0; i < 32; i++) { for (j = 0; j < 32; j++) { mipmapImage32 [i][j][0] = (byte)255; mipmapImage32 [i][j][1] = (byte)255; mipmapImage32 [i][j][2] = (byte)0; } } for (i = 0; i < 16; i++) { for (j = 0; j < 16; j++) { mipmapImage16 [i][j][0] = (byte)255; mipmapImage16 [i][j][1] = (byte)0; mipmapImage16 [i][j][2] = (byte)255; } } for (i = 0; i < 8; i++) { for (j = 0; j < 8; j++) { mipmapImage8 [i][j][0] = (byte)255; mipmapImage8 [i][j][1] = (byte)0; mipmapImage8 [i][j][2] = (byte)0; } } for (i = 0; i < 4; i++) { for (j = 0; j < 4; j++) { mipmapImage4 [i][j][0] = (byte)0; mipmapImage4 [i][j][1] = (byte)255; mipmapImage4 [i][j][2] = (byte)0; } } for (i = 0; i < 2; i++) { for (j = 0; j < 2; j++) { mipmapImage2 [i][j][0] = (byte)0; mipmapImage2 [i][j][1] = (byte)0; mipmapImage2 [i][j][2] = (byte)255; } } mipmapImage1 [0][0][0] = (byte)255; mipmapImage1 [0][0][1] = (byte)255; mipmapImage1 [0][0][2] = (byte)255; } private void myinit () { myGL.glEnable (GL.GL_DEPTH_TEST); myGL.glDepthFunc (GL.GL_LESS); myGL.glShadeModel (GL.GL_FLAT); myGL.glTranslatef (0.0f, 0.0f, -3.6f); makeImages (); myGL.glPixelStorei (GL.GL_UNPACK_ALIGNMENT, 1); myGL.glTexImage2D (GL.GL_TEXTURE_2D, 0, 3, 32, 32, 0, GL.GL_RGB, GL.GL_UNSIGNED_BYTE, mipmapImage32); myGL.glTexImage2D (GL.GL_TEXTURE_2D, 1, 3, 16, 16, 0, GL.GL_RGB, GL.GL_UNSIGNED_BYTE, mipmapImage16); myGL.glTexImage2D (GL.GL_TEXTURE_2D, 2, 3, 8, 8, 0, GL.GL_RGB, GL.GL_UNSIGNED_BYTE, mipmapImage8); myGL.glTexImage2D (GL.GL_TEXTURE_2D, 3, 3, 4, 4, 0, GL.GL_RGB, GL.GL_UNSIGNED_BYTE, mipmapImage4); myGL.glTexImage2D (GL.GL_TEXTURE_2D, 4, 3, 2, 2, 0, GL.GL_RGB, GL.GL_UNSIGNED_BYTE, mipmapImage2); myGL.glTexImage2D (GL.GL_TEXTURE_2D, 5, 3, 1, 1, 0, GL.GL_RGB, GL.GL_UNSIGNED_BYTE, mipmapImage1); myGL.glTexParameterf (GL.GL_TEXTURE_2D, GL.GL_TEXTURE_WRAP_S, GL.GL_REPEAT); myGL.glTexParameterf (GL.GL_TEXTURE_2D, GL.GL_TEXTURE_WRAP_T, GL.GL_REPEAT); myGL.glTexParameterf (GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MAG_FILTER, GL.GL_NEAREST); myGL.glTexParameterf (GL.GL_TEXTURE_2D, GL.GL_TEXTURE_MIN_FILTER, GL.GL_NEAREST_MIPMAP_NEAREST); myGL.glTexEnvf (GL.GL_TEXTURE_ENV, GL.GL_TEXTURE_ENV_MODE, GL.GL_DECAL); myGL.glEnable (GL.GL_TEXTURE_2D); } public void display () { myGL.glClear (GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT); myGL.glBegin (GL.GL_QUADS); myGL.glTexCoord2f (0.0f, 0.0f); myGL.glVertex3f (-2.0f, -1.0f, 0.0f); myGL.glTexCoord2f (0.0f, 8.0f); myGL.glVertex3f (-2.0f, 1.0f, 0.0f); myGL.glTexCoord2f (8.0f, 8.0f); myGL.glVertex3f (2000.0f, 1.0f, -6000.0f); myGL.glTexCoord2f (8.0f, 0.0f); myGL.glVertex3f (2000.0f, -1.0f, -6000.0f); myGL.glEnd (); myGL.glFlush (); } public void myReshape (int w, int h) { myGL.glViewport (0, 0, w, h); myGL.glMatrixMode (GL.GL_PROJECTION); myGL.glLoadIdentity (); myGLU.gluPerspective (60.0, 1.0 * (double)w/(double)h, 1.0, 30000.0); myGL.glMatrixMode (GL.GL_MODELVIEW); myGL.glLoadIdentity (); } public void keyboard (char key, int x, int y) { switch (key) { case 27: System.exit(0); default: break; } } public void init () { myUT.glutInitWindowSize (500, 500); myUT.glutInitWindowPosition (0, 0); myUT.glutCreateWindow (this); myinit (); myUT.glutReshapeFunc ("myReshape"); myUT.glutDisplayFunc ("display"); myUT.glutKeyboardFunc ("keyboard"); myUT.glutMainLoop (); } static public void main (String args[]) throws IOException { Frame mainFrame = new Frame (); mainFrame.setSize (508, 527); mipmap mainCanvas = new mipmap (); mainCanvas.init(); mainFrame.add (mainCanvas); mainFrame.setVisible (true); } }