import java.applet.Applet; import java.awt.Graphics; import java.awt.event.ComponentEvent; import java.awt.event.ComponentListener; // must import jgl.GL.... import jgl.GL; import jgl.GLU; import jgl.GLAUX; public class list extends Applet implements ComponentListener { // must use GL to use jGL..... // and use GLU to use the glu functions.... // remember to give GL to initialize GLU // and use GLAUX to use the aux functions..... // remember to give GL to initialize GLAUX GL myGL = new GL (); GLU myGLU = new GLU (myGL); GLAUX myAUX = new GLAUX (myGL); private int listName = 1; private void myinit () { myGL.glNewList (listName, GL.GL_COMPILE); myGL.glColor3f (1.0f, 0.0f, 0.0f); myGL.glBegin (GL.GL_TRIANGLES); myGL.glVertex2f (0.0f, 0.0f); myGL.glVertex2f (1.0f, 0.0f); myGL.glVertex2f (0.0f, 1.0f); myGL.glEnd (); myGL.glTranslatef (1.5f, 0.0f, 0.0f); myGL.glEndList (); myGL.glShadeModel (GL.GL_FLAT); } private void drawLine () { myGL.glBegin (GL.GL_LINES); myGL.glVertex2f ( 0.0f, 0.5f); myGL.glVertex2f (15.0f, 0.5f); myGL.glEnd (); } private void display () { int i; myGL.glClear (GL.GL_COLOR_BUFFER_BIT); myGL.glColor3f (1.0f, 0.0f, 0.0f); for (i = 0; i < 10; i++) { myGL.glCallList (listName); } drawLine (); myGL.glFlush (); } public void componentMoved (ComponentEvent e) {} public void componentShown (ComponentEvent e) {} public void componentHidden (ComponentEvent e) {} public void componentResized (ComponentEvent e) { // get window width and height by myself myReshape (getSize ().width, getSize ().height); display (); repaint (); } private void myReshape (int w, int h) { myGL.glViewport (0, 0, w, h); myGL.glMatrixMode (GL.GL_PROJECTION); myGL.glLoadIdentity (); if (w <= h) { myGLU.gluOrtho2D (0.0, 2.0, -0.5 * (float)h/(float)w, 1.5 * (float)h/(float)w); } else { myGLU.gluOrtho2D (0.0, 2.0 * (float)w/(float)h, -0.5, 1.5); } myGL.glMatrixMode (GL.GL_MODELVIEW); myGL.glLoadIdentity (); } public void update (Graphics g) { // skip the clear screen command.... paint (g); } public void paint (Graphics g) { myGL.glXSwapBuffers (g, this); } public void init () { myAUX.auxInitPosition (0, 0, 400, 50); myAUX.auxInitWindow (this); myinit (); // as call auxReshapeFunc() addComponentListener (this); myReshape (getSize ().width, getSize ().height); // call display as call auxMainLoop(display); display (); } }