Feedback Control of Fire Simulation based on
Computational Fluid Dynamics
Keisuke Mizutani 2

Tomoyuki Nishita 1,3
Tsuyoshi Yamamoto 2
1UEI Research (DWANGO)
2Hokkaido University
3Hiroshima Shudo University
Abstract
Visual simulation of fire plays an important role in many applications, such as movies and computer games. In these applications, artists are often requested to synthesize realistic fire with a particular behavior. To meet such requirement, we present a feedback control method for fire simulations. The user can design the shape of fire by placing a set of control points. Our method generates a force field and automatically adjusts a temperature at a fire source, based on user specified control points.
Movie
Publication
Computer Animation and Virtual Worlds, Vol.28 Issue.3-4 e1766
Proc. of The 30th Conference on Computer Animation and Social Agents (CASA2017)
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