Publications (refereed papers)


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refereed papers (1972-2013)
 292
  non-refereed papers ((1971-2011)  311

    Computer Graphics (ACM SIGGRAPH Papers):

  1. Sheng-Jie Luo, Yonghao Yue, Chun-Kai Huang, Yu-Huan Chung1, Sei Imai, Tomoyuki Nishita, Bing-Yu Chen, "Legolization: Optimizing LEGO Designs" , ACM Transactions on Graphics (TOG), Vol. 34, No. 6, (Proceedings of SIGGRAPH Asia 2015), p.222:1 - p.222:12, 2015-11    (abstract)   
  2. Yonghao Yue, Kei Iwasaki, Bing-Yu Chen、 Yoshinori Dobashi, Tomoyuki Nishita, "Poisson-based Continuous Surface Generation for Goal-based Caustics" ACM Transactions on Graphics (presented at SIGGRAPH 2014), 33, 3, 31:1-31:7, 2014-5    (abstract)
  3. Kei Iwasaki, Yoshinori Dobashi, Tomoyuki Nishita, "Interactive Bi-scale Editing of Highly Glossy Materials," ACM Transactions on Graphics (Proc. SIGGRAPH Asia 2012), Vol.31, No.5, Article 144, 2012-12    (abstract)
  4. Yoshinori Dobashi, Wataru Iwasaki, Ayumi Ono, Tsuyoshi Yamamoto, Yonghao Yue,Tomoyuki Nishita, "An Inverse Problem Approach for Automatically Adjusting the Parameters for Rendering Clouds Using Photographs," ACM Transactions on Graphics (Proc. SIGGRAPH Asia 2012), Vol.31, No.5, Article 145, 2012-12    (abstract)
  5. Yonghao Yue, K. Iwasaki, Bing-Yu Chen, Y. Dobashi, T. Nishita, "Unbiased, Adaptive Stochastic Sampling for Rendering Inhomogeneous Participating Media" ACM Transactions on Graphics (Proc. SIGGRAPH Asia 2010), Vol.29, No.5, Article 177, 2010-12    (abstract)
  6. Y, Bando, Bing-Yu Chen, T. Nishita, "Extracting Depth and Matte Using a Color-Filtered Aperture, ACM Trans. on Graphics, Vol.27, No.5, Article 134, pp.1-9 (Proc. of SIGGRAPH ASIA2008), 2008-12    (abstract)
  7. Y. Dobashi, K. Kusumoto, T. Nishita, T. Yamamoto, "Feedback Control of Cumuliform Cloud Formation Based on Computational Fluid Dynamics", ACM Trans. on Graphics, Vol. 27, No. 3, (Proc. SIGGRAPH2008), Article 94. 2008-8 (abstract)
  8. Y. Dobashi, T. Yamamoto, T. Nishita, "Real-time Rendering of Aerodynamic Sound using Sound Textures based on Computational Fluid Dynamics,"ACM Trans. on Graphics, Vol. 23, No. 3 (Proc. SIGGRAPH2003), 2003-7, pp.732-740.    (abstract)
  9. Y. Dobashi, K. Kaneda, H. Yamashita, T. Okita, T. Nishita "A Simple, Efficient Method for Realistic Animation of Clouds," Proc. of SIGGRAPH'2000, 2000-7, pp.19-28    (abstract) (images)
  10. T. Nishita, Y. Dobashi, E. Nakamae,"Display of Clouds Taking into Account Multiple Anisotropic Scattering and Sky Light," Proc. of SIGGRAPH'96, 1996-8, pp.379-386.    (abstract, animation) , (images)
  11. T. Nishita, E. Nakamae, "Method of Displaying Optical Effects within Water using Accumulation-Buffer," Proc. of SIGGRAPH'94, 1994-7, pp.373-380.    (abstract, animation) , (images)
  12. T. Nishita, T. Shirai, K. Tadamura, E. Nakamae, "Display of The Earth Taking into account Atmospheric Scattering," Proc. of SIGGRAPH'93, 1993-8, pp.175-182.    (abstract), (images)
  13. T. Nishita, T. Sederberg, M. Kakimoto, "Ray Tracing Trimmed Rational Surface Patches," Computer Graphics, Vol.24, No.4, 1990-8, pp.337-345.    (abstract) (images)
  14. E. Nakamae, K. Kaneda, T. Okamoto, T. Nishita, "A Lighting Model Aiming at Drive Simulators," Computer Graphics, Vol.24, No.4, 1990-8, pp.395-404.    (abstract)
  15. K. Kaneda, F. Kato, E. Nakamae, T. Nishita, H. Tanaka, T. Noguchi, "Three-Dimensional Terrain Modeling and Display for Environmental Assessment," Computer Graphics, Vol.23, No.3, 1989-8, pp.207-214.    (abstract)
  16. T. Nishita and E. Nakamae, "A Shading Model for Atmosphere Scattering Considering Luminous Intensity Distribution of Light Sources," Computer Graphics, Vol.21, No.3, 1987-7, pp.303-310.    (abstract) (images)
  17. E. Nakamae, K. Harada, T. Ishizaki, T. Nishita, "Montage : The Overlaying of The Computer Generated Image onto a Background Photograph," Computer Graphics, Vol.20, No.3, 1986-8, pp.207-214.    (abstract) (images)
  18. T. Nishita and E. Nakamae, "Continuous Tone Representation of Three- Dimensional Objects Illuminated by Sky Light," Computer Graphics, Vol.20, No.3, 1986-8, pp.125-132.    (abstract) (images)
  19. T. Nishita and E. Nakamae, "Continuous Tone Representation of Three-Dimensional Objects Taking Account of Shadows and Interreflection," Computer Graphics, Vol.19, No.3,1985-7, pp.23-30.    (abstract) (images)

    Sample images from the above papers.
    Our contributions to SIGGRAPH    Our images from the back cover of the Proceedings.
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    Computer Graphics Forum (EUROGRAPHICS Papers):

  20. Tetsuya Takahashi, Yoshinori Dobashi, Issei Fujishiro, Tomoyuki Nishita, Ming, C. Lin, "Implicit Formulation for SPH-based Viscous Fluids, "Computer Graphics Forum(Proc. of Eurographics 2015), Volume 34, Number 2, , 2015-4    (abstract)
  21. Kei Iwasaki, Kazutaka Mizutani,Yoshinori Dobashi, Tomoyuki Nishita、"Interactive Cloth Rendering of Microcylinder Appearance Model under Environment Lighting" Computer Graphics Forum(Proc. of Eurographics 2014), Volume 33, Number 2, pp.333-340, 2014-4.    (abstract)
  22. Kei Iwasaki, Wataru Furuya, Yoshinori Dobashi, Tomoyuki Nishita, " Real-time Rendering of Dynamic Scenes under All-frequency Lighting using Integral Spherical Gaussian", Computer Graphics Forum (Proc. of Eurographics2012), pp.727-734, 2012-5.   (abstract)
  23. Yonghao Yue, Kei Iwasaki, Bing-Yu Chen, Yoshinori Dobashi, Tomoyuki Nishita," Pixel Art with Refracted Light by Rearrangeable Sticks" Computer Graphics Forum (Proc. of Eurographics2012), pp.575-582, 2012-5.   (abstract)
  24. M. Kakimoto, T. Tatsukawa, T. Nishita, "An Eyeglass Simulator Using Conoid Tracing," Computer Graphics Forum, Volume 29, Issue 8, pages 2427-2437, 2010-12 (present at Eurographics 2011, 2011-4)    (abstract)
  25. Simon Heinzle, Johanna Wolf, Yoshihiro Kanamori, Tim Weyrich, Tomoyuki Nishita, Markus Gross,"EWA Motion Blur", Computer Graphics Forum (Proc. Eurographics 2010), pp.733-742 2010-5    (abstract)
  26. Y. Kanamori, Z. Szego,T. Nishita, "GPU-based Fast Ray Casting for a Large Number of Metaballs," Computer Graphics Forum (Proc. EUROGRAPHICS 2008), Vol.27, ISSUE 2, pp.351-360. 2008-4    (abstract)
  27. Y. Dobashi, Y. Matsuda, T. Yamamoto, T. Nishita, "A Fast Simulation Method Using Overlapping Grids for Interactions between Smoke and Rigid Objects," Computer Graphics Forum (Proc. EUROGRAPHICS 2008), Vol.27, ISSUE 2, pp.477-486. 2008-4    (abstract)
  28. M. Kakimoto, T. Tatsukawa, Y. Mukai, T. Nishita "Interactive Simulation of the Human Eye Depth of Field and Its Correction with Spectacle Lenses," Computer Graphics Forum (Proc. EUROGRAPHICS 2007), Vol.26, No.3, pp.627-636, 2007-9,    (abstract)
  29. Y. Dobashi, T. Yamamoto, T. Nishita, "Synthesizing Sound from Turbulent using Sound Textures for Interactive Fluid Simulation, "Computer Graphics Forum (Proc. EUROGRAPHICS 2004), Vol.24, No.3, pp. 539-546. 2004-9,    (abstract) (images)
  30. K. Iwasaki, Y. Dobashi, T. Nishita, "A Fast Rendering Method for Refractive and Reflective Caustics Due to Water Surfaces," Computer Graphics Forum, Vol.23, No.3, 2003-9, pp.601-609    (abstract) (images)
  31. Y. Bando, B.-Y. Chen, T. Nishita, "Animating Hair with Loosely Connected Particles," Computer Graphics Forum, Vol.23, No.3, 2003-9, pp.411-418    (abstract) (images)
  32. T. Nishita, K. Iwasaki, Y. Dobashi and E. Nakamae, "A Modeling and Rendering Method for Snow by Using Metaballs," Computer Graphics Forum, Vol.16, No.3, 1997-9, pp.357-364    (abstract) (images)
  33. Y. Dobashi, K. Kaneda, H. Yamashita, T. Nishita, "Method for Calculation of Sky Light Luminance Aiming at an Interactive Architectural Design," Computer Graphics Forum, Vol.15, No.3, 1996-9, pp. 112-118.    (abstract) (images)
  34. Y. Dobashi, K. Kaneda, E. Nakamae, H. Yamashita, T. Nishita, "A Quick Rendering Method using Basis Functions for Interactive Lighting Design," Computer Graphics Forum, Vol.14, No.3, 1995-9, pp.229-240.    (abstract) (images)
  35. Y. Dobashi, K. Kaneda, E. Nakamae, H. Yamashita, T. Nishita, K. Tadamura, "Skylight for Interior Design," Computer Graphics Forum, Vol.13, No.3, 1994-9 pp.85-96.    (abstract)    (images)
  36. T. Nishita, E. Nakamae, "A Method for Displaying Metaballs by using Bezier Clipping," Computer Graphics Forum, Vol.13, No.3, 1994-9, pp.271-280.    (images) (abstract)
  37. T. Nishita, E. Nakamae, "A New Radiosity Approach Using Area Sampling for Parametric Patches," Computer Graphics Forum, Vol.12, No.3, 1993, pp.385-393.    (images) (abstract)
  38. K. Tadamura, E. Nakamae, K. Kaneda, M. Baba, H. Yamashita, T. Nishita, "Modeling of Skylight and Rendering of outdoor Scenes," Computer Graphics Forum, Vol.12, No.3, 1993, pp.189-201.    (abstract)
  39. E. Nakamae, H. Yamashita, K. Harada, T. Nishita, "Computer Graphics for Visualizing Simulation Results," EUROGRAPHICS'84, 1984-9, pp.419-432.    (abstract)

    Sample images from the above papers.
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    IEEE and ACM papers:

  40. Y. Dobashi, T. Yamamoto, T. Nishita, "A Precomputed Approach for Real-time Haptic Interaction with Fluids," IEEE Computer Graphics & Applications, Vol. 27, No. 3, pp. 90-92 (2007).
  41. Y. Dobashi, C. Vlatko, K. Kaneda, H. Yamashita, T. Nishita, "A Fast Volume Rendering Method for Time-Varying 3-D Scalar Field Visualization Using Orthonormal Wavelets," IEEE Trans. on Magnetics, Vol. 34, No. 5,1998, pp. 3431-3434.   (images) (mpeg) (abstract)
  42. E. Nakamae, T. Ishizaki, T. Nishita, S. Takita, "Composition 3D Images with Anti-aliasing and Various Shading Effects," IEEE Computer Graphics and Applications, Vol.9, No.2, 1989-3, pp.21-29.   (abstract)
  43. T. Nishita, I. Okamura, and E. Nakamae, "Shading Models for Point and Linear Sources," ACM Transactions on Graphics, Vol.4, No.2, 1985-4, pp,124-146.   (abstract), (images), Images) ,( pdf.file )
  44. T. Nishita, E. Nakamae, "Half-Tone Representation of 3-D Objects Illuminated by Area Sources or Polyhedron Sources," IEEE Computer Society's 7th International Computer Software & Applications Conference (COMPSAC), 1983-11, pp.237-242.   (abstract)

    Other papers:

  45. Kaisei Sakurai, Yoshinori Dobashi and Tomoyuki Nishita, "A method for fabricating reflectors presenting multiple colored images by raised linear stripes" IEVC 2017 , 3B-4 (2017-2)   (abstract) (excellent paper award)
  46. R. Enotani, S. Yasuaki, K. Iwasaki, Y. Dobashi, T. Nishita, "Importance Caching for Many-Light Rendering of Homogeneous Participating Media" IEVC 2017, 3B-6 (2017-2)   (abstract) (best paper award)
  47. Syuhei Sato, Yoshinori Dobashi, Tomoyuki Nishita, "A Combining Method of Fluid Animations by Interpolating Flow Fields ," ACM SIGGRAPH ASIA 2016, Technical Briefs, (2016)   (abstract)
  48. K. Nabata, K. Iwasaki, Y. Dobashi, and T. Nishita ,"An Error Estimation Framework for Many-Light Rendering" CGF (Pacific Graphics 2016), Volume 35, Number 7 (2016) paper   (abstract)
  49. Mikio Shinyay, Yoshinori Dobashiz, Michio Shiraishix, Motonobu Kawashima{ and Tomoyuki Nishita "Multiple Scattering Approximation in Heterogeneous Media by Narrow Beam Distributions", CGF (Pacific Graphics 2016), Volume 35, Number 7 (2016) paper   (abstract)
  50. Syuhei Sato,Yoshinori Dobashi,Tomoyuki Nishita, "Synthesizing Fluid Animation by Combining Existing Multiple-Flow Fields," SIGGRAPH 2016 Poster <> (2016-7)
  51. Tetsuya Takahashi, Yoshinori Dobashi, Tomoyuki Nishita, Ming C. Lin, "An Efficient Hybrid Incompressible SPH Solver with Interface Handling for Boundary Conditions", CGF , 2016-   (abstract), movie)

  52. Tomokazu Ishikawa, Yonghao Yue, Taichi Watanabe, Kei Iwasaki, Yoshinori Dobashi, Masanori Kakimoto, Kunio Kondo, Tomoyuki Nishita, "Visual Simulation of Glazed Frost Using Hybrid Heat Calculation," IIEEJ Transactions on Image Electronics and Visual Computing Vol.3 No.1, pp.136-142, 2015-12   (abstract)
  53. Syuhei Sato, Yoshinori Dobashi, Yonghao Yue, Kei Iwasaki, Tomoyuki Nishita, "Incompressibility-Preserving Deformation for Fluid Flows Using Vector Potentials", The Visual Computer (Proc. of CGI 2015), Vol.?, 2015-6 (to appear)   (abstract)
  54. Hiroshi Yoshida, Kosuke Nabata, Kei Iwasaki. Yoshinori Dobashi, Tomoyuki Nishita, "Adaptive Importance Caching for Many-Light Rendering," WSCG 2015, 2015-6 (to appear)   (abstract)
  55. Tetsuya Takahashi, Tomoyuki Nishita, Issei Fujishiro, "Volume Preserving Viscoelastic Fluids with Large Deformations Using Position-based Velocity Corrections", The Visual Computer, Volume 32, Issue 1 , pp 57-66, 2014-12.    (abstract)
  56. G. Nahata, K. Iwasaki, Y. Dobashi, T. Nishita, "Acceleration Method of Divide-and-conquer Ray-tracing using Ray Sampling," J. of IPSJ, Vol. 55, No. 12, pp. 2559-2568, 2014-12 (in Japanese)   (abstract)
  57. Syuhei Sato,Yoshinori Dobashi, Kei Iwasaki,Tsuyoshi Yamamoto,Tomoyuki Nishita,"A Deformation Method using Stream Function for 2D Flow Fields," SIGGRAPH ASIA 2014, Technical Briefs, 2014-12.
  58. Tomokazu Ishikawa, Yonghao Yue, Taichi Watanabe, Kei Iwasaki, Yoshinori Dobashi, Masanori Kakimoto, Kunio Kondo, Tomoyuki Nishita, "Visual Simulation of Glazed Frost Taking into Accoun Supercooled State", IEVC2014, 2014-10 (Best Paper Award).   (abstract)
  59. Syuhei Sato, Yoshinori Dobashi, Kei Iwasaki*, Hiroyuki Ochiai, Tsuyoshi Yamamoto, Tomoyuki Nishita, "Generating Various Flow Fields using Principal Component Analysis", ACM SIGGRAPH 2014 Posters, 2014-8 .
  60. Tomokazu Ishikawa, Kento Okazaki, Masanori Kakimoto, Tomoyuki Nishita, "A Video Summarization Technique of Animation Products According to Film Comic Format", ACM SIGGRAPH 2014 Posters, 2014-8.
  61. Tetsuya Takahashi, Tomoyuki Nishita, Issei Fujishiro "Fast Simulation of Viscous Fluids with Elasticity and Thermal Conductivity Using Position-Based Dynamics", Computers & Graphics, pp. 21-30, 2014-7.   (abstract)
  62. Tomoyuki Nishita, Hisanari Otsu, "A Survey on Recent Developments in Global Illumination Techniques," IIEEJ Transactions on Image Electronics and Visual Computing Vol.2, No.1, pp.11-24, 2014-6   (abstract)
  63. S. Sato, Tomoyuki Nishita, "An Optimization Approach for Designing Fluid Flow Fields,” Computer Graphics International (CGI) 2014, 2014-6
  64. Tetsuya Takahashi, Issei Fujishiro, Tomoyuki Nishita, "A Velocity Correcting Method for Volume Preserving Viscoelastic Fluids,” Computer Graphics International CGI 2014, 2014-6  (abstract)
  65. Tetsuya Takahashi, Issei Fujishiro, Tomoyuki Nishita, "Visual Simulation of Compressible Snow with Friction and Cohesion," NICOGRAPH International 2014, pp.35-42, 2014-6   (abstract)
  66. Ryota Takeuchi, Tomokazu Ishikawa, Masanori Kakimoto, Tomoyuki Nishita, "A User-Controllable Deformation Method for a Viscoelastic Body Using Keyframes," NICOGRAPH International 2014, Shortpaper, 2014-6
  67. Tatsuya Okuyama, Takafumi Kojima, Tomokazu Ishikawa, Masanori Kakimoto, Tomoyuki Nishita, "A method of automatic videos synthesis to comparing the movements in ski competition," NICOGRAPH International 2014, Shortpaper, 2014-6

  68. Tomokazu Ishikawa, Yonghao Yue, Kei Iwasaki, Yoshinori Dobashi, Tomoyuki Nishita、"Visual Simulation of Magnetic Fluids Using Dynamic Displacement Mapping for Spike Shapes,"  IIEEJ Transactions on Image Electronics and Visual Computing (T-IEVC), Vol.1,No.1, pp.51-57, 2013-12   (abstract)
  69. Tomokazu Ishikawa, Yonghao Yue,Taichi Watanabe, Kei Iwasaki, Yoshinori Dobashi Masanori Kakimoto. Kunio Kondo, Tomoyuki Nishita,"Visual Simulation of Glazed Frost" SIGGRAPH Poster, 2013-7
  70. Hisanari Otsu, Yonghao Yue, Qiming Hou, Kei Iwasaki, Yoshinori Dobashi, Tomoyuki Nishita,"Replica Exchange Light Transport on Relaxed Distributions", SIGGRAPH Poster, 2013-7
  71. Kousuke Nabata, Kei Iwasaki, Yoshinori Dobashi, Tomoyuki Nishita, "Efficient Divide-And-Conquer Ray Tracing using Ray Sampling," HPG2013, 2013-7   (abstract)
  72. Mikio Shinya , Yoshinori Dobashi, Kei Iwasaki, Michio Shiraishi, Tomoyuki Nishita, "A Simplified Plane-Parallel Scattering Model for Rendering Densely Distributed Objects such as Foliage," Journal of Information Processing Information Processing Society of Japan (IPSJ), vol. 21, No.2, pp.349-357, DOI: 10.219/ipsjip.21.349, 2013-4   (abstract)
  73. Witawat Rungjiratananon, Yoshihiro Kanamori, Tomoyuki Nishita,"Fast Hair Collision Handling Using Slice Planes," I3D 2013, Poster, 2013-3
  74. Sei Imai, Yonghao Yue, Bing-Yu Chen,Tomoyuki Nishita, "Adaptively Simulating Inhomogeneous Elastic Deformation," Proc. of GRAPP2013, paper#53, 2013-2
  75. Paulo Silva、Yonghao Yue, Bing-Yu Chen, Tomoyuki Nishita, "Leaf Deformation Taking Into Account Fluid Flowm" Proc. of IWAITE2013, 2013-1 (Best paper award)

  76. Yoshihiro Kanamori, Takeshi Nishikawa, Yonghao Yue, Tomoyuki Nishita "Visual Simulation of Bubbles in Carbonated Water" The journal of the Society For Art and Science, Volume.11, No.4, pp.118-128, 2012-12   (abstract)
  77. Kentaro Suzuki, Yonghao Yue, Tomoyuki Nishita , "Progressive Photon Beams with Adaptive Free Path Sampling" The journal of the Society For Art and Science Volume.11, No.4, pp.138-148, 2012-12   (abstract)
  78. Takanori Nishino, Kei Iwasaki, Yoshinori Dobashi, Tomoyuki Nishita, "Visual Simulation of Freezing Ice with Air Bubbles," SIGGRAPH ASIA 2012, Technical Brief, 2012-11
  79. Paulo Silva, Yonghao Yue, Bing-Yu Chen, Tomoyuki Nishita, "SIMULATING PLANT COLOR AGING TAKING INTO ACCOUNT THE SAP FLOW IN THE VENATION", IEVC2012, 2012-11
  80. Kohei Takayama, Henry Johan, Tomoyuki Nishita,"FACE DETECTION AND FACE RECOGNITION OF CARTOON CHARACTERS USING FEATURE EXTRACTION", IEVC2012, 2012-11
  81. Pablo Garcia Trigo, Yoshihiro Kanamori, Sei Imai, Yonghao Yue, Tomoyuki Nishita, 2012, "Efficient Image Registration for Cartoon Animation", IEVC2012 (Image Electronics and Visual Computing Workshop), Kuching, Malaysia, 2012-11
  82. Tomokazu Ishikawa, Yonghao Yue, Kei Iwasaki, Yoshinori Dobashi, Tomoyuki Nishita,"VISUAL SIMULATION OF MAGNETIC FLUID TAKING INTO ACCOUNT DYNAMIC DEFORMATION IN SPIKES", IEVC2012, 2012-11
  83. Witawat Rungjiratananon, Yoshihiro Kanamori, Napaporn Metaaphanon, Yosuke Bando, Bing-Yu Chen, Tomoyuki Nishita, "Animating Strings with Twisting, Tearing and Flicking Effects", Computer Animation and Virtual Worlds journal, 2012-
  84. Witawat Rungjiratananon, Yoshihiro Kanamori, Tomoyuki Nishita, "Wetting Effects in Hair Simulation", Computer Graphics Forum )proc. of Pacific Graphics 2012), 2012-9   (abstract)
  85. W. Furukawa, K. Iwasai, Y. Dobashi. T. Nishita, "Real-time Rendering of Dynamic Scenes using Sphere Set Approximation", IPSJ (Journal of Information Processing), Vol.53, No.7, pp.1905-1914, 2012-7   (abstract)
  86. Yoshihiro Kanamori, Takeshi Nishikawa, Yonghao Yue, Tomoyuki Nishita,"Visual Simulation of Bubbles in Carbonated Water",NICOGRAPH International 2012, pp.20-26, 2012-7   (abstract)
  87. Kentaro Suzuki, Yonghao Yue, Tomoyuki Nishita,"Progressive Photon Beams with Adaptive Free Path Sampling" NICOGRAPH International 2012, pp.83-93, 2012-7   (abstract)
  88. Nobuyuki Nakata, Masanori Kakimoto, Tomoyuki Nishita,"Animation of Water Droplets on a Hydrophobic Windshield," Proc. of WSCG2012, pp.?, 2012-6   (abstract)
  89. Tomokazu Ishikawa, Yonghao Yue, Kei Iwasaki, Yoshinori Dobashi, Tomoyuki Nishita, "Visual Simulation of Magnetic Fluids", Proc. of GRAPP2012, pp.319-327, 2012-2   (abstract) (Best Student Paper Award)

  90. W. Furukawa, K. Iwasai, Y. Dobashi. T. Nishita, "An Efficient Calculation Method of Spherical signed Distance Functions for Real-time Rendering of Dynamic Scenes" SIGGRAPH ASIA 2011, Sketch, 2011-12  
  91. Witawat Rungjiratananon, Yoshihiro Kanamori, Napaporn Metaaphanon, Yosuke Bando, Bing-Yu Chen and Tomoyuki Nishita, "Twisting, Tearing and Flicking Effects in String Animations" in Proc. of the 4th International Conference on Motion in Games (Lecture Notes in Computer Science 7060) 13-15, pp.192-203, 2011-11   (abstract) (Best paper award)
  92. Kwanrattana Songsathaporn, Henry Johan,Tomoyuki Nishita, "Texture Mapping in Images by Normal Specification via a Sketching Interface" JAMSI(journal of applied mathematics, statics and informatics). vol.7, no.2, pp.5-20. ,2011-8
  93. Yonghao Yue, Kei Iwasaki, Chen Bing-Yu, Yoshinori Dobashi, T. Nishita "Toward Optimal Space Partitioning for Unbiased, Adaptive Free Path Sampling of Inhomogeneous Participating Media," Computer Graphics Forum (Pacific Graphics 2011), Vol.30, No.3, pp.1911-1919, 2011-9   (abstract)
  94. Y. Bando, Chen, Bing-Yu, T. Nishita, "Motion Deblurring from a Single Image using Circular Sensor Motion" Computer Graphics Forum, Vol.30, No.3, pp.1869-1871 (Pacific Graphics 2011), 2011-9    (abstract)
  95. K. Miyake, Henry Johan, Tomoyuki Nishita, "An interactive system for structure-based ASCII art creation," Proc. of NICOGRAPH International 2011, article 4-3, 2011-6. (abstract)
  96. Kwanrattana Songsathaporn, Henry Johan,Tomoyuki Nishita, "Interactive Texturing on Objects in Images via a Sketching Interface," Proc. of SCCG (Spring Conference on Computer Graphice), pp.69-76, 2011-4.    (abstract) (Best paper award)
  97. Yoshihiro Kanamori, Nguyen Huu Cuong, Tomoyuki Nishita, "Local Optimization of Distortions in Wide-Angle Images Using Moving Least-Squares," Proc. of SCCG, pp.77-82, 2011-4.    (abstract)
  98. Tomokazu Ishikawa, Yonghao Yue,Kei Iwasaki, Yoshinori Dobashi, Tomoyuki Nishita, "Modeling of Aurora Borealis Using the Observed Data," Proc. of SCCG, pp.35-38, 2011-4.    (abstract)
  99. T. Ishikawa, Y.Yue, Y. Dobashi, T. Nishita,"Visual Simulation of Solar Photosphere Based on Magnetrohydrodynamics and Quantum Theory", J. of IIEEJ, Vol.40, No.1, pp.141-150, 2011-1    (abstract)
  100. Shohei Wada, H. Johan, Pablo Garcia Trigo, T. Nishita,"Real-Time Line Drawing of 3D Models Taking Into Account Curvature-Based Importance", J. of IIEEJ, Vol.40, No.1, pp.105-113, 2011-1    (abstract)
  101. Y. Kanamori, S. Zoltan, T. Nishita,"Deterministic Blue Noise Sampling by Solving Largest Empty Circle Problems," J. of IIEEJ, Vol.40, No.1, pp.6-13, 2011-1    (abstract)

  102. Martin Madaras, Roman Durikovic, Tomas Agoston, T. Nishita, "Skeleton Extraction from a Mesh for Easy Skinning Animation," Proc. of the Thirteen International Conference on Humans and Computers (HC-2010), pp.37-40, 2010-12    (abstract)
  103. Pavol Fabo, Roman Durikovic, T. Nishita, "Multi-touch Display using Combination of FTIR and HD LCD," Proc. of the Thirteen International Conference on Humans and Computers (HC-2010), pp.11-14, 2010-12    (abstract)
  104. Witawat Rungjiratananon, Y. Kanamori, T. Nishita, "Elastic Rod Simulation by Chain Shape Matching with Twisting Effect" SIGGRAPH ASIA 2010, Sketch, 2010-12  
  105. W. Rungjiratananon, Y. Kanamori, T. Nishita,"Chain Shape Matching for Simulating Complex," Computer Graphics Forum, Volume 29, Issue 8, pages 2438-2446, 2010-12    (abstract)   
  106. Kei Iwasaki, Yoshinori Dobashi, Tomoyuki Nishita,"Interactive Lighting and Material Design for Cyberworlds," Proc. of CW2010, 2010-10      (abstract)
  107. K. Iwasaki, H. Uchida, Y. Dobashi, T. Nishita, "Fast Particle-based Visual Simulation of Ice Melting" Computer Graphics Forum, Vol. 29, No. 7, pp.2215-2223, (Proc. of Pacific Graphics 2010), 2010-9    (abstract)
  108. Yi-Ling Chen, B.Y. Chen, L. Shang-Hong, T. Nishita, "Binary Orientation Trees for Volume and Surface Reconstruction from Unoriented Point Clouds," Computer Graphics Forum, Vol. 29, No. 7, pp.2011-2019,(Proc. of Pacific Graphics 2010)), 2010-9    (abstract)
  109. M. Shinya, M. Shiraishi, Y. Dobashi, K. Iwasaki, T. Nishita, "A Simplified Plane-Parallel Scattering Model and its Application to Hair Rendering," Proc. of Pacific Graphics 2010, 2010-9    (abstract)
  110. Saithip Limtrakul, Wisut Hantanong, Pizzanu Kanongchaiyos, Tomoyuki Nishita, "Reviews on Physically based controllable fluid animation," Engineering Journal, vol.14, no. 2, pp. 41-52, 2010-4
  111. Y. Yamaguchi, Y. Bando, B.-Y. CHEN, T. Nishita, "Interactive Image Composition through Draggable Objects," Journal of IIEEJ, Vol.39, No.3, pp.483-441, 2010-7    (abstract) (in Japanese)
  112. M. Kakimoto, T. Nishita, "Glare Effect Aplication to Headramp Design Verification," Journal of IIEEJ, Vol.39, No.3, pp.369-375, 2010-7    (abstract)
  113. Poul Silva, Y. Bando, B.Y. Chen, T. Nishita,"Curling and Clumping Fur Represented by Texture Layers", The Visual Computing (Proc. of CGI10), Vol.26, No.6-8, pp.659-667, 2010-6  (abstract)
  114. Yusuke Tsuda, Yonghao Yue, Y. Dobashi, T. Nishita, "Visual Simulation of Mixed-motion Avalanches with Interactions Between Snow Layers," The Visual Computing (Proc. of CGI10), Vol. 26, No.6-8, pp.883-891, 2010-6   (abstract)
  115. Shu-Fan Wang, Yi-Lin Chen, Chen-Kuo Chiang1, Bing-Yu Chen, Shang-Hong Lai, T. Nishita, "Content-Aware Geometry Image Resizing", Proc. of CGI10, Short Papers, 2010-6   (to appear)
  116. Y. Dobashi, T. Yamamoto, T. Nishita, "An interactive rendering system using hierarchical data structure for earth-scale clouds", Science China Information Sciences : Vol. 53, No. 5: 920-931, 2010-5   (abstract)
  117. Tomokazu Ishikawa, T. Nishita, "Visual Simulation of Solar Photosphere Based on Magnetohydrodynamics" Proc. of IEVC2010, 2010-3
  118. Shohei Wada, T. Nishita, "Importance-Based Line Drawings for Shape Depiction", Proc. of IEVC2010, 2010-3
  119. S.Zoltan, Y. Kanamori, T. Nishita, "BLUE NOISE SAMPLING VIA DELAUNAY TRIANGULATION", Proc. of IEVC2010, 2010-3  
  120. Yusuke Tsuda, T. Nishita, "VISUAL SIMULATION OF MIXED-MOTION AVALANCHES TAKING INTO ACCOUNT SNOW LAYERS AND SNOW ENTRAINMENT Proc. of IEVC2010, Poster, 2010-3  
  121. Huu Cuong Nguyen, Y. Kanamori, T. Nishita, " SHAPE DEFORMATIONS USING MOVING LEAST-SQUARES WITH TOPOLOGY-AWARE DISTANCE METRIC", Proc. of IEVC2010, Poster, 2010-3  
  122. Y. Yamaguchi, Y. Bando, B.-Y. Chen, T. Nishita, "Interactive Image Composition through Draggable Objects", SIGGRAPH ASIA 2009, Sketch, 2009-12  
  123. K. Iwasaki, Y. Dobashi, T. Nishita, "Real-time Visual Simulation of Ice Melting Taking into Account Meltwater" SIGGRAPH ASIA 2009, Sketch, 2009-12  
  124. Yi-Ling Chen, Shang-Hong Lai, T. Nishita, "Robust Surface Reconstruction from Defective Point Clouds by Using Orientation Inference and VVolumetric Regularization" SIGGRAPH ASIA 2009, Sketch, 2009-12  
  125. Pablo Garcia Trigo, Henry Johan, Takashi Imagire, Tomoyuki Nishita, "A Sketching Interface for Region Matching in 2D Cartoon Coloring", SIGGRAPH ASIA 2009, Poster, 2009-12  
  126. Yusuke Tsuda,Tomoyuki Nishita,Yoshinori Dobashi,Yonghao Yue "Visual Simulation of Avalanches Using Layered Structure" SIGGRAPH ASIA 2009, Poster, 2009-12  
  127. Tomokazu Ishikawa, Yonghao Yue,Yoshinori Dobashi,Tomoyuki Nishita , "Visual Simulation of Solar Prominence Based on Magnetohydrodynamics" SIGGRAPH ASIA 2009, Poster, 2009-12  
  128. Paulo Teixeira da Silva,Tsuneya Kurihara,Tomoyuki Nishita , "Curling and Animating Fur Using the Layered-Textures Method" SIGGRAPH ASIA 2009, Poster, 2009-12  
  129. M. Napaporn, Y. Bando, B.-Y. Chen, T. Nishita, "Simulation of Tearing Cloth with Frayed Edges", Computer Graphics Forum, Vol. 28, No. 7, (Pacific Graphics 2009), p.1837 - p.1844, 2009-10   (abstract)
  130. Y. Yue, K. Iwasaki, Bing-Yu Chen, Y. Dobashi, T. Nishita, "Interactive Rendering of Interior Scenes with Dynamic Environment Illumination", Computer Graphics Forum, Computer Graphics Forum, Vol. 28, No. 7, (Pacific Graphics 2009), p.1935 - p.1944, 2009-10   (abstract)
  131. Y. Dobashi, T. Yamamoto, T. Nishita "Interactive and Realistic Visualization System for Earth-Scale Clouds", Poster Paper Proceedings of Pacific Graphics 2009, pp.35-38, 2009-10   (abstract)
  132. B.Y. Chen, T. Nishita, "Animating Character Images in 3D Space," SIGGRAPH 2009, Poster, 2009-8
  133. T. Imagire, H. Johan, T. Nishita,“A Method to Control the Shape of Destroyed Objects in Destruction Simulation", Journal of IEEE of Japan, Vol.38, No.6, pp.449-458, 2009-7 (in Japanese)   (abstract)
  134. M. SHINYA, M. Shiraishi, M.Shirai, Y. Dobashi, K. Iwasaki, T. Nishita, "Calculation and Interpolation of Reflectance and Transmittance Distribution of Scattering Materials," The Journal of IIEEJ of Japan, Vol.38, No.6, pp.1108-1116, 2009-7 (in Japanese)   (abstract)
  135. T. Kurihara, T. Nishita, "Dual-quaternion Skinning with Scaling", IEIEC (電子情報通信学会論文誌), Vol.J92-D No.9 pp.1613-1620, 2009-9 (in Japanese)   (abstract)
  136. K. Iwasaki, Y. Dobashi, T, Nishita,“Inverse Problem Approach for BRDF Modeling", Journal of Information Processing, Vol.50, No.8, pp.1917-1925, 2009-8 (in Japanese)   (abstract)
  137. M. Shinya, M. Shiraishi, Y. Dobashi, K. Iwasaki, T. Nishita, "Rendering Translucent Materials with Plane-parallel Solution," Journal of Information Processing, Vol. 50, No. 6, pp.1668-1678, 2009-7   (abstract)
  138. Paulo Silvay, T. Kuriharayz, T. Nishita, "Orientation Dependent Dynamic Geometric Texture Mapping," NICOGRAPH International 2009, 2009-6
  139. Pablo GARCIA TRIGO, H. Johan, T. Nishita, "Interactive Region Matching for 2D Animation Coloring Based on Feature's Variation", IEICE Transactions on Information and Systems, Vol.E92-D, No.6, pp.1289-1295, 2009-6   (abstract)
  140. M. Ohta, Y. Kanamori, T. Nishita, "Deformation and Fracturing Using Adaptive Shape", The Journal of Visualization and Computer Animation Volume 20, issue 3-4 (CASA 2009), 2009-6   (abstract)
  141. T, Imagire, H. Johan, T. Nishita, "A Fast Method for Simulating Destruction and the Generated Dust and Debris," The Visual Computing, 25, (Proc. of CGI2009), pp.719-727, 2009-5   (abstract)
  142. K. Iwasaki, F. Yoshimoto, T. Nishita, Y. Dobashi, "AN INVERSE PROBLEM APPROACH TO BRDF MODELING" Proc. of GRAPP 2009, pp,129-136, 2009-2   (abstract)

  143. W. Rungjiratananon, Z. Szego, Y. Kanamori, T. Nishita, "Real-time Animation of Sand-Water Interaction", Computer Graphics Forum, Vol.27, No. 7 (Proc. of Pacific Graphics2008), pp.1887-1893, 2008-10   (abstract)
  144. Y. Tsuda, Y, Yue, T. Nishita, "Construction of Autostereograms Taking into Account Object Colors and its Applications for Steganography", Proceedings of the 2008 International Conference on Cyberworlds, pp.16-23, 2008-9   (abstract)
  145. Y. Dobashi, T. Yamamoto, T. Nishita, "An Interactive System for Realistic Rendering of Large-Scale Terrains" ACM SIGGRAPH 2008: Talks,(Full Conference DVD-ROM Disc 2), 2008-8.    (abstract)
  146. Y. Kanamori, E. Takaoki, T. Nishita, "Eccentric Radial Basis Functions and Applications", ACM SIGGRAPH 2008: Talks,(Full Conference DVD-ROM Disc 2), 2008-8.    (abstract)
  147. T. Saito, Y. Bando, T. Nishita, "Interactive Composition of Seamless and Color-matched Images of Overlapping Objects," Journal of IIEEJ, Vol.37, No.3, pp.278-285, 2008-5   
  148. M. Kakimoto, G. Chun, T. Nishita, "REAL-TIME REFLECTION AND REFRACTION ON A PER-VERTEX BASIS," Journal of IIEEJ, Vol.37, No.3 pp.196-205, 2008-5    (abstract)
  149. N. Okaichi, H. Johan, T. Imagire, T. Nishita, "A Virtual Painting Knife," The Visual Computer, CGI 2008 Special Issue, Volume 24, Numbers 7-9 pp.753-763, 2008-7   (abstract)
  150. W. Rungjiratananon, Y. Kanamori, T. Nishita, "Simulation of Interactions between Fluids and Granular Materials with Wetting Effects" NICOGRAPH International 2008, 2008-5  
  151. N. H. Cuong, Y. Kanamori T. Nishita, "2D Shape Deformations Using Moving Least-Squares with Topology-Aware Distance Metric," NICOGRAPH2008, 2008-3  
  152. K. Iwasaki, Y,Dobasi, F.Yoshimoto, T.Nishita, "GPU-based rendering of point-sampled water surfaces," The Visual Computer, Vol. 24, Issue 2, pp.77-84, 2008-2    (abstract)

  153. K. Kondo, T. Nishita, H. Sato, K. Matsuda, "An Educational Non-Photorealistic Rendering System Using 2D Images by Java Programming" Journal for Geometry and Graphics, Volume 11, No. 2, 237-247. 2007   (abstract) (Proc. of ICGG'2006)
  154. T. SAITO, Y. BANDO, T. Nishita, "SEAMLESS AND COLOR-MATCHED IMAGE COMPOSITION OF OVERLAPPING OBJECTS," IEVC2007, 2007-11  
  155. M. Kakimoto, G. Chun, T. Nishita, "Per-vertex reflection and refraction" IEVC2007, 2007-11  
  156. Y. Matsuda, T. Dobashi, T. Nishita, "Fluid Simulation by Particle Level Set Method with an Efficient Dynamic Array Implementation on GPU," Proc. of IEVC2007, 2007-11      (abstract)
  157. N. Okaichi, H. Johan,T. Imagire, T. Nishita, "A PAINTING KNIFE MODEL FOR INTERACTIVE OIL PAINTING," IEVC2007, 2007-11  
  158. Yonghao Yue, K. Iwasaki, Y. Dobashi, T. Nishita, "Global Illumination for Interactive Lighting Design using Light Paths Precomputation and Hierarchical Histogram Estimation," Proc. of Pacific Graphics 2007, pp.87-96, 2007-10    (abstract)
  159. Y. Bando, T. Nishita, "Towards Digital Refocusing from a Single Photograph," Proc. of Pacific Graphics 2007, pp.363-372, 2007-10   (abstract)
  160. Y. Moro, K. Iwasaki, Y. Dobashi, T. Nishita, "Real-time Particle-based Simulation on Surface Flow," Journal of ITE, 2007-10 (in Japanese)  Vol.61, No.10, pp.1457-1462   (abstract)
  161. T. Nishita, Y. Yue "Efficient Methods for Global/Environment Illumination,", Proc. of CAD/Graphics 2007, (invited paper) 2007-10.
  162. Y. Yue, K. Iwasaki, Y. Dobashi, T. Nishita, "Global Illumination using Precomputed Light Paths for Interactive Light Condition Manipulation", SIGGRAPH 2007, Sketches, 2007-8  
  163. Y. Dobashi, T. Yamamoto, T. Nishita, "Visual Simulation of Smoke Using Overlapping Grids", SIGGRAPH 2007, Poster, 2007-8  
  164. T. Kurihara, T. Nishita, "Dual-quaternion Skinning with Non-rigid Transformation," SCA07, Poster, pp.18-19, 2007-8  
  165. Y. KANAMORI, S. TAKAHASHI, T. NISHITA, "An Effcient Up-Sampling Method for Filling Holes on Point-sampled Surfaces” Journal of IIEEJ, Vol.36,No.4, pp.354-361, 2007-7 (in Japanese)   (abstract)  
  166. T. Kurihara, N. Miyata, T. Nishita, "Appearance-Preserving Skinning Method using Normal Map Interpolation", Journal of IIEEJ, Vol.36, No.4, pp.344-353, 2007-7 (in Japanese) (abstract)  
  167. K. Iwasaki, Y. Dobashi, F. Yoshimoto, T. Nishita, "Precomputed Radiance Transfer for Dynamic Scenes Taking into Account Light Interreflection," Proc of Eurographics Symposium on Rendering 2007, 2007-6, p.35-44    (abstract)
  168. A. Kawai, T. Kurihara, T. Nishita, "Intuitive Path-based Camera Control for Dynamic Scenes," CDROM of Nicograph International, 2007-5    (abstract)
  169. Y. Dobashi, Y. Enjyo, T, Yamamoto, T. Nishita "A Fast Rendering Method for Clouds Illuminated by Lightning Taking into Account Multiple Scattering," The Visual Computing, (Proc. CGI) , pp.?-?, 2007-5    (abstract)
  170. T. Imagire, H. Johan, N. Tamura, T. Nishita, "Anti-Aliased and Real-Time Rendering of Scenes with Light Scattering Effects,",The Visual Computing (Proc. CGI) , pp.935-944 2007-5    (abstract)
    ------- 2006 -------
  171. Y. Dobashi, S. Hasegawa, M. Kato, M. Sato, T. Yamamoto, T. Nishita, "A Fluid Resistance Map Method for Real-time Haptic Interaction with Fluids," Proc. ACM Symposium Virtual Reality Software and Technology (VRST) , pp. 91-99, 2006-11    (abstract)
  172. S. Takahashi, K. Yoshida, K. Shimada, and T. Nishita, "Occlusion-Free Animation of Driving Routes for Car Navigation Systems," IEEE Transacations on Visualization and Computer Graphics (Proceedings of IEEE Visualization / Information Visualization 2006), Vol. 12, No. 5, pp.1141-1148, 2006-10 ;  (abstract)
  173. S. Shin, T. Nishita, S. Y. Shin, "On pixel-based texture synthesis by non-parametric sampling," Computers & Graphics, Volume 30, Issue 5, pp.767-778, 2006-10,    (abstract)
  174. N. Tamura, H, Johan, B,-Y, Chen, T. Nishita, "A Practical and Fast Rendering Algorithm for Dynamic Scenes Using Adaptive Shadow Fields, " the Visual Computer Journal (Proc of PG2006), Vol.22, No.9-11, p.702 - 712, 2006-10    (abstract)
  175. YongHao Yue, K. Iwasaki, T. Nishita, "Radiance Grid Pyramid: A Fast Photon Mapping Suited for Final Gathering," Proc of The 14th Pacific Conference on Computer Graphics and Applications(PG2006), Poster, pp.153-157, 2006-10   
  176. R, Miyazaki, N. Yamashita, T. Nishita, "Cumulus Clouds Simulation Combining Computing Fluid Dynamics and Adaptive Texture Synthesis," Proc. SCA06, Poster, 2006-9   
  177. H. Johan, T. Nishita, "Clustering Environment Lights for an Efficient All- Frequency Relighting," IEICE Transactionson Information and Systems, Vol.E89-D, No.9, pp.2562-2571, 2006-9    (abstract)
    - K. Kondo, T. Nishita, H. Sato, K. Matsuda, "AN EDUCATIONAL NON-PHOTOREALISTIC RENDERING SYSTEM USING 2D IMAGES BY JAVA PROGRAMMING," Proc. of ICGG'2006, 2006-8   
  178. K. Kojima, S. Takahashi, T. Nishita, "Creating Quadrilateral Mosaics from Image Topographic Features", Symposium on Applied Perception in Graphics and Visualization, pp.144, 2006-7
  179. K. Yoshida, S. Takahashi, T. Nishita,"Designing Nonperspective Projection through Screen-Space Manipulation," Symposium on Applied Perception in Graphics and Visualization, pp.145, 2006-7 (Poster paper)
  180. K. Iwasaki, Y. Dobashi, N. Tamura, H, Johan, F. Yoshimoto, T. Nishita, "Precomputed Radiance Transfer for Dynamic Scenes with Diffuse Interreflection," SIGGRAPH 2006 Sketches, 2006-8   
  181. Y. Dobashi, T. Yamamoto, T. Nishita, "A Controllable Method for Animation of Earth-scale Clouds," Proc. of CASA2006, pp.43-52, 2006-7    (abstract)
  182. K. Iwasaki, Y. Dobashi, F. Yoshimoto, T. Nishita, "Real-time Rendering of Particle-based Fluid Simulation," Proc. of CGI2006, pp.102-114, 2006-6    (abstract)
  183. K. Iwasaki, K. Ono, Y. Dobashi, T. Nishita, "Point-based Rendering of Water Surfaces with Splashes Simulated by Particle-based Simulation," CDROM of Nicograph International, 2006-6    (abstract)
  184. Y. Moro, R. Miyazaki, T. Nishita, "A Fast Rendering Method for Shafts of Light in Outdoor Scene," CDROM of Nicograph International, 2006-6    (abstract)
    ------- 2005 -------
  185. S. Takahashi, I. Fujishiro, Y. Takeshima, T. Nishita, "A Feature-Driven Approach to Locating Optimal Viewpoints for Volume Visualization" in Proceedings of IEEE Visualization 2005 , (at Minneapolis, MN, USA), IEEE Computer Society Press, pp. 495-502, 2005-10 (abstract)
  186. B.-Y. Chen, S. Y-Cho. H. Johan, T. Nishita,"Progressive 3D Animated Models for Mobile & Web Uses" The Journal of the society for Art and Science (Special Issue of NICOGRAPH International), Vol.4, No.4, pp.145-150, 2005-12    (abstract)
  187. S. Takahashi, Y. Takeshima, I. Fujishiro, T. Nishita,"Locating Optimal Viewpoints for Volume Visualization", Proc. IEEE Visualization 2005, pp. 495-502, 2005-10    (abstract)
  188. B.-Y. Chen, Y. Ono, T. Nishita, "Character Animation Creation using Hand-drawn Sketches", The Visual Computing Vol.21 pp.551-558 (Proc. PG2005), 2005-10    (abstract)
  189. Y. Yue, K. Onoue, T. Nishita, "Global Illumination for Movable Light Sources", Proc. PG2005, pp.16-18, 2005-10
  190. Y. Kanamori, T. Nishita, "A Novel Upsampling Method for Hole-Free Rendering of Point-Sampled Geometry", Proc. PG2005, pp.45-47, 2005-10
  191. N. Tamura, H. Johan, T. Nishita, "Deferred Shadowing for Real-Time Rendering of Dynamic Scenes Under Environment Illumination", Computer Animation and Virtual Warld, Vol.16 pp.475-486 (Proc. CASA2005), 2005-10    (abstract)
  192. B. Park, S. Shin, T. Nishita, "A Feature-Based Approach to Facial Expression Cloning ", Computer Animation and Virtual Warld, Vol.16 pp.291-303 (Proc. CASA2005), 2005-10    (video)
  193. K. Iwasaki, F. Yoshimoto, Y. Dobashi, T. Nishita, "A Fast Rendering Technique of Transparent Objects and Caustics ", Proc. CASA2005, pp.165-170, 2005-10    (abstract)
  194. M, Kakimoto, K. Matsuoka, T, Nishita, T. Naemura, H, Harashima, "Glare Simulation and Its Application to Evaluation of Bright Lights with Spectral Power Distribution", Proc. Siggraph 2005 Technical Posters (Conference DVD-ROM), 2005-8.
  195. Y. Dobashi, S. Hasegawa , M. Kato, M. Sato , T. Yamamoto, T. Nishita, "A Fluid Resistance Map Method for Real-time Haptic Interaction with Fluids," Proc. Siggraph 2005 Technical Sketches (Conference DVD-ROM), 2005-8.
  196. S. Hasegawa , Y. Dobashi, M. Kato, M. Sato , T. Yamamoto, T. Nishita, "Virtual Canoe: Real-Time Realistic Water Simulation for Haptic Interaction," Proc. Siggraph 2005 Emerging Technology Project, 2005-8.
  197. M, Kakimoto, K. Matsuoka, T, Nishita, T. Naemura and H, Harashima. "Glare Generation Based on Wave Optics," Computer Graphics Forum, Vol. 24, No. 2, pp.185-193, 2005-7
  198. H. Matsui, H. Johan, T. Nishita, "A Method to Create Colored Pencil Style Images by Drawing Strokes Based on Boundaries of Regions" Proc. CGI2005, pp.148-154, 2005-6    (abstract)
  199. K. Iwasaki, F. Yoshimoto, Y. Dobashi, T. Nishita, "A Method for Fast Rendering of Caustics from Refraction by Transparent Objects", IEICE Transaction,E88-D: Special Issue on CyberWorlds, pp.904-911, 2005-5    (abstract)
  200. B.-Y. Chen, S.Y, Cho, H. Johan, T, Nishita "Progressive 3D Animated Models for Mobile & Web Uses" Nicograph International'05, pp.135-140, 2005-4
  201. T. Ishikawa, R. Miyazaki, Y. Dobashi, T. Nishita, "Visual Simulation of Spreading Fire" Nicograph International'05, pp.43-48, 2005-4    (abstract)
  202. K. Onoue, T. Nishita, "An Interactive Deformation System for Granular Material",Computer Graphics Forum, vol. 24, no. 1, pp.51-60(10), 2005-3,    (abstract)
  203. H. Johan, H. Matsui, T, Haga, Y. Dobashi, T. Nishita, "A Method for Creating Region-Based and Stroke-Based Artistic Images", Journal of IIEEJ, VOL.J88-D2 No.2, pp. 358-367 ,2005-2 (in Japanese)    (abstract)
  204. ------- 2004 -------
  205. H. Johan, R. Hashimoto, T. Nishita, "Creating Watercolor Style Images Taking Into Account Painting Techniques", The Journal of the society for Art and Science (Special Issue of NICOGRAPH International), Vol.3, No.4, pp.207-215, 2004-12    (abstract)
  206. Wan-Chun Ma, Bing-Yu Chen, T. Nishita, "An Efficient Representation of Complex Materials for Real-Time Rendering", Proc. of ACM VRST 2004 pp.150 - 153, 2004-11    (abstract)
  207. K. Onoue, N. Max, T. Nishita, "Real-time Rendering of Bumpmap Shadows Taking Account of Surface Curvature", Proc. of CW2004,pp.312-318, 2004-11   (abstract)
  208. Y. Ono, Bing-Yu Chen, T. Nishita, "3D Character Model Creation from Cel Animation", Proc. of CW2004, pp.210-215, 2004-11   (abstract)
  209. K. Iwasaki, F. Yoshimoto, Y. Dobashi, T. Nishita, "A Rapid Rendering Method for Caustics Arising from Refraction by Transparent Objects", Proc. of CW2004, pp.39-44, 2004-11   (abstract)
  210. H. Johan, T. Nishita, "A PROGRESSIVE REFINEMENT APPROACH FOR IMAGE MAGNIFICATION," Proceedings of IEEE 2004 Pacific Conference on Computer Graphics and Applications (PG004), pp.351-360, 2004-10     (abstract)
  211. Y. Dobashi, T. Yamamoto, T. Nishita, "Radiosity for Point-Sampled Geometry," Proceedings of IEEE 2004 Pacific Conference on Computer Graphics and Applications (PG004), pp.152-159, 2004-10   (abstract)
  212. M. Kakimoto, Naemura, Harashima, T. Nishita, "Glare Generation Based on Wave Optics," Proceedings of IEEE 2004 Pacific Conference on Computer Graphics and Applications (PG004), pp.133-142, 2004-10     (abstract)
  213. K. Iwasaki, T. Yanagita, Y. DOBASHI, T. Nishita, "A Calculation of Multiple Scattering Using Scattering Maps and An Efcient Method for Rendering Sky,” Journal of IIEEJ, Vol.33, No.4, 2004-8(in Japanese)   (abstract)
  214. K. Onoue, T. Nishita, "Animating spattering granular material using Distinct Element Method ” Journal of IIEEJ, Vol.33, No.4, pp.523-530, 2004-8 (in Japanese)   (abstract)
  215. Y. Ono, T. Nishita, Bing-Yu Chen, "Animating Hand-Drawn Sketches," SIGGRAPH2004 Poster 2004-8
  216. R. Miyazaki, Y. Dobashi, T. Nishita, "An Efficient Cloud Visual Simulation Using Adaptive Grid Method" The IECE transaction on informetion and systems, Vol.J87-D-2, No.9, pp.1814-1822, 2004-9 (in Japanese)   (abstract)
  217. R. Miyazaki, Y. Dobashi, T. Nishita, "A Fast Rendering Method of Clouds Using Shadow-View Slices" Proc. CGIM 2004, pp.93-98, 2004-8     (abstract)
  218. K. Iwasaki, K, Matsuzawa, T. Nishita, "Real-time Rendering of Soap Bubbles Taking into Account Light Interference" Proc. CGI 2004, pp.344-348, 2004-6   (abstract)
  219. H, Johan, R. Hashimoto, T. Nishita, "Creating Watercolor Style Images Using Painting Rules and Color Difusion," Proc. NICOGRAPH International, pp.91-96, 2004-5  
  220. N. Max, G. Schussman, R. Miyazaki, K. Iwasaki, T. Nishita, "Diffusion and Multiple Anisotropic Scattering for Global Illumination in Clouds", Journal of WSCG, Vol.12, No. 1-3, pp.277 , 2004-3   (abstract)
  221. R. Mizuno, Y. Dobashi, T. Nishita, "Modeling of Volcanic Clouds using CML" JOURNAL of Informaton Science and ENGINEERING, 2004-3, pp.219-232   (abstract)
  222. ------- 2003 -------
  223. K. Onoue, T. Nishita, "Virtual Sandbox," Proceedings of IEEE 2003 Pacific Conference on Computer Graphics and Applications (PG003), pp.252-259, 2003-10   (abstract)
  224. R. Mizuno, Y. Dobashi, B.-Y. Chen, T. Nishita, "Physics Motivated Modeling of Volcanic Clouds as a Two Fluids Model," Proceedings of IEEE 2003 Pacific Conference on Computer Graphics and Applications (PG003) pp.434-439, 2003-10.   (abstract)
  225. H. Johan, T. Nishita, "Blending Multiple Polygonal Shapes," Proceedings of IEEE 2003 Pacific Conference on Computer Graphics and Applications (PG003), pp.440-444, 2003-10   (abstract)
  226. M. Kakimoto, Y. Mukai, T. Haga, T. Nishita, T. Naemura, H. Harashima, "A Real-Time Glare Rendering Technique Taking into Account Surface Reflection Attributes," Journal of IIEEJ, Vol.32, No.4, pp.336-345, 2003-7 (in Japanese)   (abstract)
  227. K. Onoue, T. Nishita, "An Efficient Method for Displaying Marks on Soft Grounds Created by Objects," Journal of IIEEJ, Vol.32, No.4, pp.328-335, 2003-7 (in Japanese)   (abstract)
  228. Y. Dobashi, T. Yamamoto, T. Nishtia, "A Radiosity Method for Point-sampled Geometry", SIGGRAPH 2003 Sketches & Applications(Conference DVD-ROM), 2003-7
  229. R. Mizuno, Y. Dobashi, B.-Yu Chen, T. Nishita, "Modeling Volcanic Clouds: a Physical, 3D and Effcient Method," SIGGRAPH 2003 Sketches & Applications (Conference DVD-ROM), 2003-7
  230. K. Iwasaki, Y. Dobashi, T. Nishita, "A Volume Rendering Approach for Sea Surfaces Taking into Account Multiple Scattering Using Scattering Maps," Proc. VG2003, 2003-7, pp.129-136.   (abstract)
  231. B.-Y. Chen, T. Nishita, "An Efficient Mesh Simplification Method with Feature Detection for Unstructured Meshes and Web Graphics," Proc. CGI2003, pp. 34-41, 2003-7. pp.34-41   (abstract)
  232. R. Hashimoto, H, Johan, T. Nishita, "Creating Various Styles of Animations Using Example-Based Filtering," Proc. CGI2003, 2003-7. pp.312-317.   (abstract)
  233. K. Onoue, T. Nishita, "A Rendering Method on Desert Scenes of Dunes with Wind-ripples," J. of IEICE, p.282-289, 2003-2   (abstract)
    ------- 2002 -------
  234. J. Feng, T, Nishita, X. Jin, Q. Peng, "B-Spline Free-Form Deformation of Polygonal Object as Trimmed Bezier Surfaces", The Visual Computer, Vol.18, No.8, pp.493-510, 2002-12   (abstract)
  235. R. Mizuno, Y. Dobashi, T. Nishita, "Volcanic Smoke Animation using CML," Proc. International Computer Symposium 2002 (ICS2002), Vol.2, pp.1375-1382, 2002-12.
  236. R. Nanba, M. Hasegawa, T. Nishita, K. Aihara, "Optimization using chaotic neural network and its application to lighting design," Control and Cybernetics, Journal of the Systems Research Institute Polish Academy of Sciences, Vol.31, No.2, pp.249-269, 2002-12   (abstract)
  237. K. Iwasaki, Y. Dobashi, T. Nishita, "An Efficient Method for Rendering Underwater Optical Effects Using Graphics Hardware", Computer Graphics Forum, Vol.21, No.4, pp.701-711, 2002-12   (abstract)
  238. P. Kanongchaiyos, T. Nishita, Y. Shinagawa, T. Kunii, "Topological Morphing Using Reeb Graphs," Cyber Worlds 2002, pp.465-471, 2002-11   (abstract).
  239. Y. Ono, B.-Y. Chen, T. Nishita, J. Feng, "Free-Form Deformation with Automatically Generated Multiresolution Lattices," Proc. Cyber Worlds 2002, pp.472-479, 2002-11   (abstract)
  240. Y. Bando, T. Nishita, "A Simple Method for Modeling Wrinkles on Human Skin,” Proc. Pacific Graphics 2002 (The 10th Pacific Conference on Computer Graphics and Applications), pp.166-175, 2002-10.   (abstract)
  241. B.-Y. Chen, T. Nishita, "Adaptive solid texturing for Web3D applications,”Pacific Graphics 2002, pp.433-434, 2002-10   (abstract) (images)
  242. B.-Y. Chen, Y. Ono, H. Johan, M. Ishii, T. Nishita, J. Feng, "3D Model Deformation along a Parametric Surface,” Visualization, Imaging and Image Processing 2002 (Proc. of the 2nd IASTED International Conference), pp.282-287, 2002-9   (abstract)
  243. H. Johan, T. Nishita, "Interpolating 2D Shape Hierarchically," EUROGRAPHICS 2002, Short Presentatipn, pp.87-94, 2002-9
  244. R. Miyazaki, Y. Dobashi, T. Nishita, "Simulation of Cumuliform Clouds Based on Computational Fluid Dynamics," EUROGRAPHICS 2002, Short Presentatipn, pp.405-410, 2002-9   (images)
  245. Y. Dobashi, T. Haga, H. Johan, T. Nishita, "A Method for Creating Mosaic Images Using Voronoi Diagrams, " EUROGRAPHICS 2002, Short Presentatipn, pp.341-348. 2002-9   (images)
  246. Y. Dobashi, T. Nishita, T. Yamamoto, "Interactive Rendering of Atmospheric Scattering Effects Using Graphics Hardware," Proc. Graphics Hardware 2002, pp.99-108, 2002-9   (images)
  247. T. Nishita, K. Kondo, Y. Ohno, K. Miura, Y. Takai, Y. Dobashi, T. Takahashi, S. Ishiuchi. A. Kimura, A. Miyai, "Development of Web Based Training System and Courseware for Advanced Computer Graphics Courses Enhanced by Interactive Java Applets," 10th ICGG, Vol.2, pp.123-128, 2002-8   (abstract)
  248. Y. Mochizuki, T. Nishita, "Development For WEB-Based CG System And Its Application to Modeling And Animation Systems, " 10th ICGG, Vol.2, pp.172-177, 2002-8   (abstract)
  249. Y. Koiso, K. Amoh, Y. Mochizuki, T. Nishita, "Network-based Walk-through System using Relief Textures as Distant View Billboards", J. of IIEEJ, Vol.31, No.4, pp.468-476, 2002-7 (in Japanese)   (abstract)
  250. B.-Y. Chen, T. Nishita, "Adaptive Solid Texturing for Web Graphics," SIGGRAPH 2002 Web Graphics, pp.299, 2002-7
  251. B.-Y. Chen, T. Nishita, "The Development of 3D Graphics and VRML Libraries for Web3D Platform by Using Java", J. of IEICE, Vol.J85-D-II, No.6 , pp.1047-1054, 2002   (abstract)
  252. B.-Y. Chen, T. Nishita, "Multiresolution Streaming Mesh with Shape Preserving and QoS-like Controlling", Web3D 2002, pp.35-42, 2002-2   (abstract)
    ------- 2001-------
  253. R. Miyazaki, S. Yoshida, Y. Dobashi, T. Nishita, "A Method for Modeling Clouds based on Atmospheric Fluid Dynamics,” Pacific Graphics 2001, pp.363-372, 2001-10   (abstract) (images)
  254. Y. Dobashi, T. Yamamoto, T. Nishita, "Efficient Rendering of Lightning Taking into Account Scattering Effects due to Clouds and Atmospheric Particles," Pacific Graphics 2001, pp.390-399, 2001-10   (abstract) (images)
  255. K. Iwasaki, Y. Dobashi, T. Nishita, "Efficient Rendering of Optical Effects within Water using Graphics Hardware,” Pacific Graphics 2001, pp.374-383, 2001-10   (abstract) (images)
  256. T. Haga, H. Johan, T. Nishita, "Animation Method for Pen-and-Ink Illustrations Using Stroke Coherency," CAD & Graphics 2001, pp.333-343, 2001-8   (abstract) (images)
  257. H. Johan, T. Nishita, "2D Shape Interpolation Using A Hierarchical Approach," SIGGRAPH 2001 Sketches & Applications, pp.143, 2001-7
  258. Y. Dobashi, R. Miyazaki, S. Yoshida, T. Nishita, "Modeling of Clouds Using a Coupled Map Lattice," SIGGRAPH 2001, Sketches & Applications, pp.229, 2001-7
  259. Y. Dobashi, T. Nishita, T. Yamamoto, "An Accurate, Fast Method Using Graphics Hardware for Rendering Shafts of Light," The Journal of The Institute of Image Information and Television Engineers, Vol.55, No.7, pp.362-370, 2001-7 (in Japanese)   (abstract)
  260. T. Nishita, Y. Dobashi, "Modeling and Rendering of Various Natural Phenomena Consisting of Particles", Computer Graphics International 2001, pp.149-156, 2001-7   (abstract)
  261. B.-Y. Chen, T. Nishita, "jGL and its Applications as a Web3D Platform," Web3D 2001, pp.85-91, 2001-2   (abstract)
    ------- 2000 -------
  262. Y. Dobashi, T. Yamamoto, T. Nishita, "Interactive Rendering Method for Displaying Shafts of Light," Pacific Graphics 2000, pp.31-37, 2000-10    (abstract) , (images)
  263. S. Yoshida, T. Nishita, "Modelling of Smoke Flow Taking Obstacles into Account," Pacific Graphics 2000, pp.135-144, 2000-10    (abstract) (images)
  264. H. Johan, Y. Koiso, T. Nishita, "Morphing Using Curves and Shape Interpolation Techniques," Pacific Graphics 2000, pp.348-358, 2000-10    (abstract) (images)
  265. K. Onoue, T. Nishita, "A Method for Modeling and Rendering Dunes with wind-ripples," Pacific Graphics 2000, pp.427-430, 2000-10   (abstract), (images)
  266. Y. Dobashi, T. Okita, T. Nishita, "Interactive Rendering of Shafts of Light Using a Hardware-Accelerated Volume Rendering Technique", SIGGRAPH 2000 Sketches & Applications, pp.219, 2000-7
  267. H. Johan, Y. Koiso, T. Nishita, "A Solution to Vertex Path Problem in Shape Blending by Using a Dependency Graph," SIGGRAPH 2000, Sketches & Applications, pp.259, 2000-7
    ------- 1998-1999 -------
  268. Y. Dobashi, T. Nishita, H. Yamashita, T. Okita, "Using metaballs to modeling and animate clouds from setellite images," The Visual Computer, Vol.15, 9, 1999-10, pp.471-482.    (abstract)
  269. Y. Dobashi, T. Nishita, T. Okita, "Animation of Clouds Using Cellular Automaton," CGIM 99, 1999-10.    (abstract)
  270. T. Nishita, Y. Dobashi, "Modeling and Rendering Methods of Clouds," Pacific Graphics 99, pp.218-219, 1999-10    (abstract)
  271. T. Nishita, H. Johan, "A Scan Line Algorithm for Rendering Curved Tubular Objects," Pacific Graphics 99, pp.92-101, 1999-10   (abstract)
  272. R. Matsuda, T. Nishita, "Modeling and Deformation Method of Human Body Model Based on Range Data," Shape Modeling International 99, pp.218-219, 1999-3    (abstract)

  273. Y. Dobashi, T. Nishita, H. Yamashita, T. Okita, "Modeling of Clouds from Satellite Images Using Metaball," Pacific Graphics 98, pp.53-60, 1998-10    (abstract)
  274. T. Nishita, "Light Scattering models for the Realistic Rendering," EGR 98 (Rendering Techniques 98, Eurographics), Springer-Verlag Wien, pp.1-10, 1998-6
  275. Y. Dobashi, H. Nakatani, K. Kaneda, H. Yamashita, "An Interactive Lighting Design System Integrating Forward and Inverse Approach," The Journal of the Insttitute of Image Electronics Engineers of Japan, Vol.27, No.4, pp.349-359,1998 (in Japanese)    (abstract)
  276. T. Nishita, "Applications of Bezier Clipping Method and Their Java Applets," SCCG 98, pp.3-15, 1998-4   (abstract)
    ------- 1996-1997 -------
  277. Y. Dobashi, K. Kaneda, H. Yamashita, T. Nishita, "A Fast Display Method of Sky Color using Basis functions," The Journal of Visualization and Computer Animation, Vol.8, No.2, pp.115-127, 1997-4    (abstract) (images)

  278. Y. Dobashi, K. Kaneda, H. Yamashita, T. Nishita, "A Quick Rendering Method for Outdoor Scenes Using Sky Light Luminance Functions Expressed with Basis Functions," The Journal of Image and Electronics Society of Japan, Vol.24, No.3, 1995, pp.196-205. (in Japanese) (abstract)
  279. T. Nishita, "A Display System for Bezier Surfaces and Metaballs using Bezier Clipping," Pacific Graphics 96, pp.66-79, 1996-8   (abstract) (images)
  280. T. Nishita, Y. Dobashi, K. Kaneda, H, Yamashita, "Display Method of the Sky Color Taking into Account Multiple Scattering," Pacific Graphics 96, pp.117-132, 1996-8   (abstract) (images)
  281. K. Kaneda, Y. Zuyama, H. Yamashita, T. Nishita, "Animation of Water Droplet Flow on Curved surfaces," Pacific Graphics 96, pp.50-65, 1996-8   (abstract) (images), (images+ps-file)
    ------- 1983-1995 -------
  282. Y. Dobashi, K. Kaneda, H. Yamashita, T. Nishita, "A Fast Display Method of Sky Color using Basis functions", Pacific Graphics 95, pp.194-208, 1995   (abstract)
  283. Y. Dobashi, K. Kaneda, H. Yamashita, T. Nishita "A Quick Rendering Method for Outdoor Scenes Using Sky Light Luminance Functions Expressed with Basis Functions," The Journal of the Institute of Image Electronics Engineers of Japan, Vol.24, No.3, pp.196-205, 1995 (in japanese, Paper Award)   (abstract)
  284. T. Nishita, K. Fujii, E. Nakamae, "Metamorphosis using Bezier Clipping," Pacific Graphics 93, pp.162-173, 1993   (abstract) (images)
  285. T. Nishita, S. Takita, E. Nakamae, "A Display Algorithm of Brush Strokes using Bezier Functions," Computer Graphics International 93, pp.244-257, 1993-6   (abstract) (images)
  286. K. Takahashi, K. Kaneda, T. Yamanaka, H. Yamashita, E. Nakamae, T. Nishita, "Lighting Design in Interreflective Environments Using Hopfield Neural Networks," 1993-10, Journal of Light & Visual Environment, Vol.17, No.2 pp.9-15.   (abstract)
  287. T. Nishita, "Lighting Simulation for Extended Light Sources" ACM SIGGRAPH '93 Course Notes - Global Illumination, pp.1-33, 1993
  288. T. Nishita, S. Takita, E. Nakamae, "Hidden Curve Elimination of Trimmed Surfaces Using Bezier Clipping," Computer Graphics International 92, pp.595-619, 1992-6    (abstract)(images)
  289. T. Nishita, S. Takita, E. Nakamae, "Shading Model of Parallel Cylindrical Light Sources," Computer Graphics International 92, pp.429-445, 1992-6    (abstract) (images)
  290. K. Kaneda, T. Okamoto, E. Nakamae, T. Nishita, "Photorealistic Image Synthesis for Outdoor Scenery," The Visual Computer, Vol.7, No.5, pp.247-258, 1991-9   (abstract)
  291. T. Nishita, K. Kaneda, E. Nakamae, "A Scanline Algorithm for Displaying Trimmed Surfaces by using Bezier Clipping," The Visual Computer, Vol.7, No.5, pp.269-258, 1991-9    (abstract) (images)
  292. K. Kaneda, G. Yuan, E. Nakamae, T. Nishita, "Photorealistic Visual Simulation of Water Surfaces Taking into account Radiative Transfer," CG & CAD 91, pp.25-30, 1991-9    (abstract)
  293. T. Sederberg, T. Nishita, "Geometric Hermite Approximation of Surface Patch Intersection Curves," CAGD, Vol.8, No.2, pp.97-114, 1991-5   (abstract)
  294. T. Sederberg, T. Nishita, "Curve Intersection using Bezier Clipping," CAD, Vol.22, No.9, pp.337-345, 1990-11    (abstract)
  295. K. Kaneda, T. Okamoto, E. Nakamae, T. Nishita, "Highly Realistic Visual Simulation of Outdoor Scene under Various Atmospheric Conditions," Computer Graphics International 90, pp.117-131, 1990-6   (abstract)
  296. T. Nishita, K. Kaneda, E. Nakamae, "High-Quality Rendering of Parametric Surfaces by Using a Robust Scanline Algorithm," Computer Graphics International 90, pp.493-506, 1990-6    (abstract)
  297. E. Nakamae, K. Kaneda, K. Miwa, T. Nishita, Saeki, "Reliability of Computer Graphics Images as Visual Assessment Tool," CG International'89b (New Advanced in Computer Graphics; Springer-Verlag, 1989, pp.633-647.   (abstract)
  298. K. Kaneda, F. Kato, E. Nakamae, T. Nishita, "Three Dimensional Terrain Modeling and Display for Environmental Assessment ," PIXIM'88,1988-10
  299. E. Nakamae, T. Nishita, K. Fujii, H. Tanaka, T. Noguchi, "The Development of a CAD System for Transmission Tower Geometry", IEEE 9th Transmission and Distribution Conference and Exhibition, 1987-11
  300. T. Nishita, E. Nakamae, "Calculation and Display of Illuminance for Flat Surface Sources Taking Account of Shadows," Journal of Illum, Vol.68, No.2, pp.61-66, 1984 (in Japanese)    (abstract)
  301. T. Nishita, E. Nakamae, "Half-Tone Representation of 3-D Objects with Smooth Edges by Using a Multi-Scanning Method," Journal of IPSJ, Vol.25, No.5, pp.703-711,1984 (in Japanese)    (abstract)
  302. E. Nakamae, T. Nishita. "Computer Graphics on Illumination: Half-Tone Representation of 3-D Objects Illuminated by Different Type Sources," International Symposium on Image Processing and Its Application, pp.210-221.1984-1
  303. T. Nishita, E. Nakamae, "A Screen Subdivision Method for Half-Tone Representation of 3-D Objects Using Mini-Computers," Journal of Information Processing, Vol.7, No.2, pp.67-74. 1984-7    (abstract)
  304. T. Nishita, E. Nakamae, "Half-Tone Representation of 3-D Objects Illuminated by Area Sources or Polyhedron Sources," IEEE Computer Society's 7th International Computer Software & Applications Conference (COMPSAC), pp.237-242, 1983-11  (images)
  305. T. Nishita, E. Nakamae, "A Perspective Depiction of Shaded Time by Using A Color CRT", The 4th International Symposium on The Use of Computers for Environmental  Engineering Related to Buildings, pp.565-570, 1983-4   (images)
  306. ------- 1972-1974 -------
  307. T. Nishita, E. Nakamae, "An Algorithm for Half-Toned Representation of Three Dimensional Objects," Information Processing in Japan, Vol.14, pp.93-99, 1974-1    (abstract)   (images)
  308. E. Nakamae, T. Nishita, "An Algorithm for Hidden Line Elimination of Polyhedra," Information Processing in Japan, Vol.12, 1972, pp.134-141.    (abstract) (images)

    Abstract from the above papers.    Sample images from the above papers.
    Plus 23 other papers(in Japanese).    The list of books citing our papers.
    search results for citing

    Books:

    1. E. Nakamae, T. Nishita, "Three-Dimensional Computer Graphics," Shokodo Pub., Co., 1986 (in Japanese)

    2. E. Nakamae, T. Nishita, "Lighting Simulation in Computer Graphics," ABLEX Pub. Co. Progress in Computer Graphics, Vol.1, 1991

    3. E. Nakamae,T. Nishita,「Illumination Simulation in Interior Design」,Ohom Pub. Co.,JARECT,Vol.18,Computer Science and Technologies. pp.289-300,1984-2

    and 12 books (in Japanese).


    Invited Talks/Tutorial:

    1. SIGGRAPH 93 (Anahim, USA), Course(Tutorial) "Global Illumination"
    2. PacificGraphics 94 (Korea), Tutorial "Shading Model"
    3. ASIA DISPLAY 95 (Hamamatu, Japan),"Light Scattering Model"
    4. CAD Graphics95 (China)
    5. PacificGraphics96 (Taiwan), "Bezier Clipping"
    6. SCCG98 (Slobakia), "Bezier Clipping"
    7. EUROGRAPHICS Workshop on Rndering 98 (Austria)
    8. ICS'98 CG & VR (Taiwan), "Application of Metaballs"
    9. Pacific Graphics99 (Soul), "Display methods of clouds"
    10. CGInternational2001 (HongKong), "Display methods of Natunal Phenomena"
    11. Zhezing University (China),
    12. Taiwan University (Taiwan), "Photo realistice rendering of natural phenomena & Interactive rendering"
    13. Zhezing University (China),
    14. ChinaGraph04 (China), "Interactive Rendering"
    15. SIGGRAPH 05, "Award talk" 2005-8
    16. Texas University at Austin, "natural phenomena"
    17. talks at eight universities such as ETH, during sabbatical year, 2006-2007
    18. Korea-Japan student CG workshop(Wu Womans Univeristy in Korea), "natural phenomena"
    19. CAD and Graphics 2007 (China), "Global/environmental illumination", 2007-12
    20. talk at Zeizeng University (China), "particsle-base simulation", 2009-3
    21. talks at KAIST ()Korea), "global illumination","natural phenomena", 2009-6
    22. CESCG (Slovakia) 2011-4
    23. SCCG2011 (Slovakia) 2011-4
    24. CAD and Graphics 2011 (China), 2011-9
    25. Japan-China Symposium 2011 (China), 2011-9
    26. talks at four universities such as Taiwan University (Taiwan), 2011-10
    27. NICORAPH International 2012 (Bali), 2012-7
    28. talks at Clombia University and Texas University (USA), "Prticle simulation" 2012-10
    29. talks at Zhejiang University (China), 2014-6
    30. Keynote speech CyberWorld2014(Spain), "Extended light sources", 2014-10
    31. Invited Panerist SIGGRAPH ASIA 2015(Japan), ""Pioneers? You Can Become One Too!", 2015-11
    32. Prerimaly Speech ICAROB2017(Japan), "Realistic Visualization of Complex Systems such as Natural Phenomena based on Particle Behaver", 2017-2
    Invited talk in domestic; 92

    Awards

    1. Research Award on Computer Graphics from Information Processing Society of Japan in 1987
    2. Best Paper Award from EUROGRAPHICS in 1995
    3. Paper Award from The Institute of Image Electronics Engineers of Japan in 1996
    4. Best Paper Award from NICOGRAPH in 1999
    5. Poster session Best Paper Award from Pacific GRAPHICS in 2000-6
    6. Best Educational Material Award from Information Processing Society of Japan in 2002
    7. Best Paper Award from EUROGRAPHICS in 2003
    8. Best Paper Award from Pacific GRAPHICS in 2004
    9. Steaven Coons Award from ACM SIGGRAPH in 2005
    10. Tomoyuki Nishita Award is established by IIEE(The Institute of Image Electronics Engineers of Japan) in March, 2006
    11. CG Award Japan from NICOGRAPH in May, 2006
    12. Best Paper Award (最優秀論文賞) from NICOGRAPH in March, 2008
    13. International CG Spessial Award (CG国際大賞審査員特別賞) from NICOGRAPH in March, 2008
    14. International CG Paper GrandPrix (国 際CG論文 大賞) from NICOGRAPH
    15. Best Paper Award from GRAPP 2009 in Feb., 2009
    16. International CG Spessial Award(CG国 際大賞 優秀賞) from NICOGRAPH in March, 2010
    17. Best paper Award(最優秀論文賞) from IIEEJ (The Institute of Image Electronics Engineers of Japan), 2010-6
    18. Best Paper Award from SCCG(Spring conference on Computer Graphics ), 2011-4
    19. International CG Spessial Award(CG国際大賞 優秀賞) from NICOGRAPH in June, 2011
    20. Fellow from IIEEJ (The Institute of Image Electronics Engineers of Japan), 2011-6
    21. Best Paper Award from MIG(Conference on Motion in Games), 2011-11
    22. Best Paper Award from NICOGRAPH International 2012, 2012-7
    23. Best Paper Award from IWAITE 2013, 2013-1
    24. Technical Award of IIEEJ, 2013-6
    25. Emeritus Professor of the University of Tokyo, 2013-6
    26. Best Paper Award from IEVC2014, 2014-10
    27. Fellow from IPSJ, 2015-6
    28. Best Paper Award and Excelent Paper Awards from IEVC2017, 2017-3

      Students in our Lab. received 48 Awards (1999-2013)


    Professional Service

    1. Paper's Committee of SIGGRAPH'93
    2. Program Committee of Pacific Graphics'93
    3. Paper's Committee of SIGGRAPH'94
    4. Paper's Committee of EUROGRAPHICS'95
    5. Program Committee of Pacific Graphics'95
    6. Program Committee of CAD/Graphics'95
    7. Program Committee of CG International'95
    8. Program Committee of Pacific Graphics'96
    9. Program Committee of CG International'96
    10. Program Committee of CG International'97
    11. Program Committee of Pacific Graphics'97
    12. Editorial board of IEEE Transaction on Visualization and Computer Graphics (1994-1998)
    13. Vice-chair of ACM SIGGRAPH-Tokyo (1997- )
    14. Program Committee of Pacific Graphics'98
    15. Program Committee of CAD/Graphics'97
    16. Paper's Committee of SIGGRAPH'99
    17. Program Committee of Pacific Graphics'99 (Soul)
    18. Program Committee of CAD/Graphics'99 (China)
    19. Editorial board of Journal of Information Science and Engineering (Taiwan) (1999/8-2005/7)
    20. Editorial board of the Visual Computer Journal (2000-2004)
    21. Chair of Visual Computing Committee (2001-2006)
    22. Vice Chair of IIEE of Japan (2001-)
    23. Program co-chair of CAD/Graphics'2001 (China)
    24. Organizer & Program Committee of Pacific Graphics'2001 (Tokyo)
    25. Program Committee of Pacific Graphics 2002 (China)
    26. Program Committee of International Symposium Cyber Worlds (2002 Tokyo)
    27. Paper's Committee of SIGGRAPH 2002
    28. Program co-chair of CGI2003
    29. Program Committee of VG2003
    30. Program Committee of Pacific Graphics 2003 (Canada)
    31. Program Committee of CAD/Graphics'2003 (Macao,China)
    32. Program Committee of the 2004 Symposium on Point-Based Computer Graphics (Switzerland)
    33. Program Committee of Pacific Graphics 2004 (Korea)
    34. Program Committee of International Symposium of Cyber Worlds 2004 (Tokyo)
    35. Program Committee of International Conference of VIIP 2004 (Spain) (The 4th IASTED International Conference on VISUALIZATION, IMAGING, AND IMAGE PROCESSING)
    36. Editorial board (area editor) of "Journal of Computer Science Technology" (2004-)
    37. Springer; Computer Graphics and Human-Computer Interaction
    38. Program Committee of International Conference of VIIP 2005 (Spain)
    39. Program Committee of CGI2005 (NY,USA)
    40. Program Committee of PG2005 (Macao)
    41. Chair of SIG. of GCAD(Computer Graphics and Computer Aided Design), Information Processing Socity of Japan (2006-)
    42. Program co-chair of CGI2006 (China)
    43. Conference Chair of Pacific Graphics 2006 (Taipei)
    44. Program Committee of PG2007 (Hawai)
    45. Program Committee of CAD and Graphics 2007 (Beijin)
    46. Program Committee of CGI2008
    47. Conference Chair of Pacific Graphics 2008 (Tokyo)
    48. Technical Papers Advisory Board of SIGGRAPH ASIA 2008 (Yokohama)
    49. Program Committee of CAD and Graphics 2009
    50. Program Committee of PG2009 (Korea)
    51. Conference Chair of IEVC I2010" (NIce)
    52. Program Committee of CGI2010" (Singapore)
    53. Program Committee of PG2010 (China)
    54. Conference Chair of SCCG2011 (Slovakia)
    55. Program Committee of CAD and Graphics 2011
    56. Program Committee of SIGGRAPH ASIA 2011 (HongKong)
    57. Conference Chair of Pacific Graphics 2016 (Okinawa)


    Up to my homepage. Last update: Dec. 6, 2003.

    Tomoyuki Nishita,
    The University of Tokyo, Department of Complexity Science and Engineering, Graduate School of Frontier Sciences
    (Dept. of Information Science, Faculty of Science)
    7-3-1 Hongo, Bunkyo-ku, Tokyo 113-0033, Japan